Acknowledgments -- Foreword by John Carmack -- Foreword by Dave Taylor -- Foreword by John Romero -- Preface -- introduction -- IBM PC -- NeXT -- Team and tools -- Software: idTech 1 -- Game console ports -- Epilogue -- Appendices. Bugs ; Dots ; NeXTstation TurboColor ; Press release ; Source code release notes ; doombsp Release note ; Survivor's strategies & secrets ; Interview with Dave Taylor ; Interview with Randy Linden ; OpenGL vs Direct3D .plan ; Black book internals.
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The author presents a historical discussion of the hardware and software innovations that took place as part of id Software's creation of the Doom PC game.