an Artificial Intelligence Model of Procedural Justice
by Thomas F. Gordon.
Dordrecht
Springer Netherlands
1995
(xiii, 245 pages)
1 Introduction --; 2 The Legal Domain: Article Nine --; 3 Philosophy of Legal Reasoning --; 4 Formal Models of Argumentation --; 5 The Pleadings Game --; 6 An Implementation in Standard ML --; 7 Conclusion --; Appendix A The Article Nine World --; A.1 A9W Article 1; General Provisions --; A.2 A9W Article 2; Sales --; A.3 A9W Article 9; Secured Transactions --; A.4 Legal Principles --; A.5 Common Sense Knowledge --; A.6 Dictionary of Predicate Symbols --; Appendix B Glossary of Legal Terms --; References.
The Pleadings Game is a major contribution to artificial intelligence and legal theory. The book draws on jurisprudence and moral philosophy to develop a formal model of argumentation called the pleadings game. From a technical perspective, the work can be viewed as an extension of recent argumentation-based approaches to non-monotonic logic: (1) the game is dialogical rather than mono-logical; (2) the validity and priority of defeasible rules is subject to debate; and (3) resource limitations are acknowledged by rules for fairly dividing the burdens of representation and proof among the players. Gordon's work evaluates important jurisprudential theories of argumentation and reasoning in the context of the U.S. commercial law on secured transactions. Audience: It is not necessary to have a formal background in law to appreciate The Pleadings Game. It will be of equal interest to both the artificial intelligence community and legal theorists.