proceedings of the Eurographics Workshop in Budapest, Hungary, September 2-3, 1997 ; Eurographics
D. Thalmann ... (eds.).
Wien
Springer
1998
VIII, 203 Seiten : Illustrationen, Diagramme.
Springer Computer Science
1. Human Motion Capture.- The Process of Motion Capture: Dealing with the Data.- A New Interface Paradigm for Motion Capture Based Animation Systems.- 2. Human Animation.- A Model of Human Crowd Behavior: Group Inter-Relationship and Collision Detection Analysis.- Dynamic Analysis of Human Walking.- 3. Physics-based Modeling.- Physically-based Wrinlde Simulation & Skin Rendering.- Interactive Display and Animation of B-spline Solids as Muscle Shape Primitives.- An Alternative Inter-Particle Force Model for Coupled System Flexible Body Dynamics.- 4. Natural Phenomena.- Qualitative Simulation of Convective Cloud Formation and Evolution.- Visual Model of Plant Development with Respect to Influence of Light.- A Phenomenological Model of Coastal Scenes Based on Physical Considerations.- Practical Experience in the Physical Animation and Destruction of Trees.- 5. Collision Processing.- REACT: REal-time Adaptive Collision Testing, An Interactive Vision Approach.- Collision and Self-Collision Handling in Cloth Model Dedicated to Design Garments.- Appendix: Colour Illustrations.
Computeranimation.
Computersimulation.
Kongreß.
T385
.
D743
1998
D. Thalmann ... (eds.).
D Thalmann
Workshop on Computer Animation and Simulation (8, 1997, Budapest)