Rob Heinsoo, Andy Collins, James Wyatt [and] Jeremy Crawford.
Renton, WA :
Wizards of the Coast,
2010.
319 pages :
illustrations, some color, charts ;
23 cm
"The Rules Compendium [TM] is your key to mastering the premier roleplaying game of fantasy adventure. This book contains the core rules of the Dungeons & Dragons [R] Fantasy Roleplaying Game in a portable, easily reference format...you will find not only the basic rules here but also guidance on using the game's more intricate systems...In addition to the complete rules of the game, this book includes rules updates and clarifications, as well as information on powers, combat, skills, character creation, equipment, and exploring perilous worlds of monsters and magic." --p. [4] of cover.
At head of title: Dungeons & Dragons essentials.
Includes index.
The basics -- Adventurers and monsters -- Understanding powers -- Skills -- Exploration and the environment -- Combat -- Equipment -- Building a combat encounter -- Rewards -- Terrain features.
0
A quick and handy rules reference and guide for the Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how its played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.
Dungeons & dragons essentials :
rules compendium
Rules compendium :
a game reference for all players
Dungeons and Dragons (Game), Handbooks, manuals, etc.