Includes bibliographical references ( p.[281]-283) and index
Pt. 1. Arcade fire. Baby Mario: the birth of Nintendo of America -- Mario's artist: Shigeru Miyamoto and the creation of Donkey Kong -- Mario's brawl: the MCA Universal lawsuit -- Mario's early years: the video game crash of 1983
Pt. 2. Super 8. Mario's Island: Japan and the Famicon -- Mario's sunshine: Super Mario Bros. and the Nintendo entertainment system -- Mario's bomb: the lost levels -- Mario's smash: Super Mario Bros. 3 -- Mario's brothers: The Nes and the Game Boy -- Mario's drift: Sega, the Genesis, and a very fast hedgehog
Pt. 3. Sweet 16. Mario's clash: The Sonic-Mario showdown -- Mario's galaxy: spinoffs galore -- Mario the juggler: Mario paint -- Mario's advance: Nintendo's discs -- Mario's kart(ridge): Virtual boy and other three-dimensional fun
Pt. 4. Third prize is you're fired -- Mario's world: the N64 -- Mario's communication kit: The Nintendo DD -- Mario's melee: The gamecube -- Mario's time machine: The Game Boy advance -- Mario's saga: sunshine and darkness
Pt. 5. WII are the champions. Mario's revolution: the DS -- Mario's princess: the WII -- Mario's party: three days in the life of Nintendo -- Mario's legend: the future of Nintendo
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Nintendo has continually set the standard for video game innovation in America, and the saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game