Computer games as educational and management tools
[Book]
uses and approaches /
Maria Manuela Cruz-Cunha, Vitor Hugo Costa Carvalho, Paula Cristina Almeida Tavares, [editor].
Hershey, Pa. :
Information Science Reference,
c2011.
xx, 337 p. :
ill. (chiefly col.)
Includes bibliographical references and index.
Access may be limited to ebrary affiliated libraries.
"This book considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings and providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research"--Provided by publisher.