a history of new media in theater, dance, performance art, and installation /
Steve Dixon ; with contributions by Barry Smith
xv, 809 pages :
illustrations ;
24 cm
Leonardo
Includes bibliographical references (p. [737]-776) and index
Introduction -- I: HISTORIES: The genealogy of digital performance -- Futurism and the early Twentieth-Century avand-garde -- Multimedia theater, 1911-1959 -- Performance and technology since 1960 -- II: THEORIES AND CONTEXTS: Liveness -- Postmodernism and Posthumanism -- The digital revolution -- Digital dancing and software developments -- III: THE BODY: Virtual bodies -- The digital double -- Robots -- Cyborgs -- IV: SPACE: Digital theater and scenic spectacle -- Virtual beauty: the search for immersion -- Liquid architectures and site-specific fractures in reality -- Telematics; conjoining remote performance spaces -- Webcams: the subversion of surveillance -- Online performance: "LIve" from cyberspace -- "Theater" in cyberspace -- V: TIME: Time -- Memory -- VI: INTERACTIVITY: "Performing" interactivity -- Videogames -- CD-ROMs -- Conclusion
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In the past decade digital media has been increasingly incorporated into live theater and dance, and forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. This text traces the evolution of these practices, and presents accounts of key practitioners and performances