Distributed to the book trade worldwide by Springer Science+Business Media New York,
c2012
1 online resource (1 v.) :
ill
Includes index
Setting the scene -- Shaders 101 -- Textures and lighting -- Increasing realism -- Physics -- Fractals, height maps, and particle systems -- Three.js framework -- Productivity tools -- Debugging and performance -- Effects, tips, and tricks -- Afterword : the future of WebGL